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Is a fixed mouse DPI really better than changing it per game?


I’ve been trying to settle on a mouse setup for FPS games and I’m getting conflicting advice.

Some players say to lock one DPI (usually 400 to 800) and only change the in-game sensitivity per game. Others say DPI doesn’t matter much as long as the final sensitivity feels right, and that higher DPI like 1600 is fine on modern sensors.

I have three questions:

Does a fixed DPI actually help with muscle memory, or is eDPI (DPI x in-game sensitivity) all that matters?
Is there a real accuracy difference between 800 and 1600 DPI on a modern sensor, or is it mostly placebo?
When you switch games, do you match cm/360 or just adjust until it feels right?

What do you run, and how did you settle on it?


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Replies (1)


Fixed DPI vs eDPI. The physical distance per turn is what your hand learns, and that comes from DPI × in-game sensitivity (plus the game’s own scaling). A fixed DPI helps because you only change one variable, the in-game sensitivity, so your cm/360 is easy to track and repeat. Two different DPI/sensitivity pairs with the same cm/360 will feel the same.
800 vs 1600 on a modern sensor. Any decent current sensor tracks accurately at both, so the difference is small. Very low DPI with a high in-game sensitivity can feel slightly steppy, because each count gets multiplied. That’s why 800 is a common middle ground, and why going far past 1600 rarely brings a real benefit. I wouldn’t call it pure placebo, but it won’t change your results much either.
Switching games. Match cm/360 first. Each game scales sensitivity differently, so the same number feels different between titles, and converters use each game’s own constants for this. Then fine-tune by feel for a few days.

I run a fixed DPI and only change in-game sensitivity per game. I made a small tool for checking DPI that I used while testing this, in case it’s useful: mousedpianalyzers.com


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Click any option to insert into your comment. Select text first to wrap it.
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  • --- for a horizontal rule
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  • sad  :(
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